#include <windows.h>
#include "play.h"

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{
	CPlay gamePlay(hInstance,L"Mario",GAME_SCREEN_RESOLUTION_800_800_24,0,60);
	
	gamePlay.Init();
	gamePlay.Run();

	return 0;
}


